Simple Squad Marker
Place squad-only map pings with a point gesture, radio bark, and HUD labels. Visible only to your group, with cooldown and gameplay options.
Overview
Workshop dependency: this mod requires REA Core (unlisted on Workshop; subscribe via this mod’s dependency list or your preset tools).
Simple Squad Marker adds squad-scoped world pings: you place a marker with a short point gesture, trigger a radio-style “show location” bark, and only your squad gets the marker updates.
How it works (high level)
- Placement is driven by a point-with-finger gesture channel in
SCR_PlayerController: marker send happens at the reach-pose timing window, not instantly, so animation and marker timing stay in sync. - Markers are group-targeted server RPCs (place + remove). Server validates that sender is alive/conscious; group members receive owner-RPC updates only for that sender’s squad.
- Cooldown, lifetime, and fade-out are enforced client-side for presentation; a periodic group membership re-check removes stale markers if squad membership changes mid-session.
- A marker near your existing marker acts as a quick toggle/remove action, and death triggers marker cleanup.
- Settings live in Settings -> Mods -> REA -> Simple Squad Marker: show/hide pings, ping lifetime, ADS opacity behavior, and marker color via ColorPicker. Values are persisted via REA Core user settings.
Bind SSM_PlaceMarker / click variants as documented in your keybinding screen.
Changelog
7 entries available. Open the dedicated changelog page for full history.