REA Core

Shared libraries

Shared infrastructure for REA mods: one Settings → Mods → REA area, shared UI plumbing, and common code paths so feature add-ons stay small and consistent.

Overview

REA Core is a small Workshop dependency add-on used by several REA feature mods. It does not aim to be a flashy gameplay pack on its own: it exists so shared systems live in one place instead of being copied into every mod.

Why a separate Core add-on?

One place to maintain shared code

When the same helpers, settings plumbing, or UI hooks would otherwise be duplicated across Auto Center Map, Auto Full Auto, Magazine Repack, Force Give Up, squad markers, voice mute, and future mods, every bugfix or engine API change has to be repeated and retested in each project. A shared library means one implementation, one update path, and fewer “this mod is fixed but that one still has the old workaround” situations.

One shared block under Settings → Mods → REA

Reforger’s settings UI only scales well if players do not get five different REA panels in random places. REA Core adds the Mods tab and a REA block there; dependent mods register subsections in that tree. You learn the path once; new mods extend the same layout instead of inventing another menu path. Client options use the vanilla user settings pipeline (so they work on PC and console), not ad‑hoc $profile: files edited outside the game.

Clearer dependencies in Workshop

Declaring REA Core as an explicit Workshop dependency documents the contract: the launcher loads Core before your feature mod, and server operators see which foundation a preset relies on. That is easier to reason about than each mod silently bundling overlapping script layers.

Unlisted publishing

REA Core is uploaded to Workshop as an unlisted item so dependent mods can resolve it automatically, without advertising it as a standalone product. This site does not publish a Workshop URL for it by design. Subscribe via a mod that lists REA Core, your curated collection, or whatever workflow you already use for dependency-only add-ons.

Which mods use it?

Mods in the REA lineup that depend on REA Core are called out on their own pages (for example Auto Center Map, Auto Full Auto, Magazine Repack, Force Give Up, Simple Squad Marker, and Fast Mute Voice Channel). If you use any of those, keep REA Core enabled alongside them.

Changelog

1 entries available. Open the dedicated changelog page for full history.