Magazine Repack Changelog
Newest version at the top, oldest at the bottom.
Version 1.1.3
No description provided on workshop.
Version 1.1.2
fixed missing stance for all clients
Version 1.1.1
updated preview image
Version 1.1.0
Spatial Audio Overhaul: Transitioned from 2D audio to the character’s SoundComponent. Bullet repacking now features full 3D spatial sound, allowing other players in your vicinity to hear the process.
Entity Refactoring: Component logic has been moved from the PlayerController to the SCR_ChimeraCharacter (Character_Base) to support positional effects and better multiplayer synchronization.
Multiplayer Optimization: Implemented broadcast RPCs to ensure all clients correctly see and hear the repacking actions of nearby players.
Version 1.0.2
No description provided on workshop.
Version 1.0.1
No description provided on workshop.
Version 1.0.0
overhaul Keybindings
Version 0.1.2
Anti-Spam-Fix
Version 0.1.1
refactored code added repacksound removed GetCallqueue for EOnFrame & EOnFixedFrame save and apply CharacterStance and WeaponRaised on RepackStop
Version 0.1.0
No description provided on workshop.