Magazine Repack Changelog

Newest version at the top, oldest at the bottom.

Version 1.1.3

2026-04-05

No description provided on workshop.

Version 1.1.2

2026-04-05

fixed missing stance for all clients

Version 1.1.1

2026-04-05

updated preview image

Version 1.1.0

2026-03-27

Spatial Audio Overhaul: Transitioned from 2D audio to the character’s SoundComponent. Bullet repacking now features full 3D spatial sound, allowing other players in your vicinity to hear the process.

Entity Refactoring: Component logic has been moved from the PlayerController to the SCR_ChimeraCharacter (Character_Base) to support positional effects and better multiplayer synchronization.

Multiplayer Optimization: Implemented broadcast RPCs to ensure all clients correctly see and hear the repacking actions of nearby players.

Version 1.0.2

2026-03-27

No description provided on workshop.

Version 1.0.1

2026-03-27

No description provided on workshop.

Version 1.0.0

2026-03-27

overhaul Keybindings

Version 0.1.2

2026-03-27

Anti-Spam-Fix

Version 0.1.1

2026-03-27

refactored code added repacksound removed GetCallqueue for EOnFrame & EOnFixedFrame save and apply CharacterStance and WeaponRaised on RepackStop

Version 0.1.0

2026-03-26

No description provided on workshop.